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Unread 07-05-2006, 23:27
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abroerman abroerman is offline
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AKA: Alex Broerman
FRC #0868 (Techhounds)
Team Role: Animator
 
Join Date: Feb 2006
Location: Carmel, IN
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Re: Fun post-season animation

Quote:
well, i am gonna say that i envy your sk1llz. Your robot really rocks. I made a cheapo knockoff robot of my own (about 1/30 quality compared to yours) to play with in compositing. I now have a pic of him sitting on my desk, will post pic later.

I want to make a little vid of him crawling around on my desk, so can you recommend a tutorial that you used for rigging the legs? I tried a few things, but they were ghetto and didn't work how i wanted. thanks.
thanks... I'm surprised myself how it came out (model/render wise). Turns out this time I actually managed to trick max into doing something I wanted... you can probably relate.

Regarding your robots legs, it really depends on how it is set up. I don't know of any tutorials that explain what you're looking for, but I'll try to help as much as I can

Basically, the rigging process involved using the "select and link" tool to link the robot in the following (highly simplified) hierarchy:

[parent - Robot Center]
--[leg base]
----[rest of leg]

Movement is passed down the hierarchy, but not up. For example, rotating the leg bases of my bot rotated the entire leg, but not the 'Robot Center'.

Or maybe you completely understand hierarchies, sorry if that's the case. Let us see how your bot is set up, maybe we can help more. good luck with it
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