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Unread 07-05-2006, 23:45
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Joe J. Joe J. is offline
My Gaming Is FIRST!
AKA: Joey
FRC #0862 (Lightning Robotics)
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Join Date: Sep 2003
Rookie Year: 2003
Location: Canton, MI, USA
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Re: Favorite FIRST Game

Aim High... robots got to shoot balls for goodness sake!


But beyond that it allowed for the sometimes under appreciated area of game play: defense!
Aim High takes the best autonomous in my opinion, not only was there two different ways to score some big points and the 10 point bonus but defensive autonomous modes added a whole other level of strategy (sure there were defensive auto modes before but not many or as valuable).
As for viewer friendly Aim High was fairly easy to catch on to and under stand.
I think the GDC was dead on with this years game, and the manual which had the fewest rule changes I've seen in my 4 years in FIRST.

I voted Aim High but Triple Play is still a close second. I liked it because it was so simple and accessible for teams to play, I was at all three Michigan regionals last year and can't remember seeing a single robot with out an arm (or stacking device). The game was easy to follow though keeping track of score was sometimes confusing. I loved the autonomous mode's goal but capping the Vision Tetra was quite rare.

I did like FIRST Frenzy: Raising the Bar. Loved the robots hanging ten feet up part. Yes there were a lot of different ways to play but that may have provided times when there was too much going on to follow clearly.

I like the theory behind Stack Attack, competitive box stacking that seemed fun. But sadly at GLR and WMR not much of that happened . It seemed to me that this was the ultimate "box on wheels" game (not to insult anyones design) but most of the game time seemed to be focused on pushing boxes out of the scoring zones.
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Lightning Robotics FRC Team 862

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