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Re: [Official 2007 Game Design] Radical Tournament Ideas
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Originally Posted by jjack
I really don't see the benefit of going 1-8,8-1 in alliance selections. Is there data showing that this drafting method helps lower seeded teams? How many regional winners were 1-4 seeds in 2005 vs 2006?
What would be an interesting twist is not allowing an alliance captain to pick another alliance captain. This is probably a better way of 'leveling' the field for the finals. I would imagine that many alliances that win regionals consist of 2 top 8 teams.
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I'll explain why that wouldn't work. Even though it isnt GP, it would happen. Teams would purposely throw matches to get out of the top 8 so that a high seeded team could pick them.
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