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Re: [Official 2007 Game Design] Radical Tournament Ideas
OK... another idea on alliance selection, as opposed to the boring 1-8,1-8 and the serpentine draft:
1st round: 1-8, just like teams do now
2nd round: Teams draw draft order numbers out of a hat: it could be 5,8,2,3,7,1,4,6
This 2nd round order selection could take place immediately after the 8th alliance captain picked their first partner. No one would know who was picking next. The #1 alliance still has the advantage and benefit of being #1, but now their chances of having a more dominate alliance is less than it would be for a 1-8, 1-8 selection process. Hmmm... this could be interesting.
Andy B.
Last edited by Andy Baker : 16-05-2006 at 17:21.
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