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Unread 17-05-2006, 09:32
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Peter Matteson Peter Matteson is offline
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FRC #0177 (Bobcat Robotics)
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Re: [Official 2007 Game Design] Autonomy And Other Technology Discussions

I would like to see two to three completely different possible scoring methods for auton.

One that any team can easily do with dead reckoning. This would be the low hanging fruit that any team should be able toreach and worth the least points.

One that requires a level of sensor feedback to accomplish worth a moderate amount of points. This should be attainable with software out of the box so that teams who put the effort in can accomplish this.

The third should be a pie in the sky real challenge that has a corresponding bonus to make it worth the effort for the teams to do this.

I know that first has tried to do some of this over the last few years but I like the idea of challenging the veterans but still keeping things accessible to the rookies and mid-level teams. This tiered objective system would allow teams to work towards a goal if they saw it recur over a few years. Also you could illuminate each with a different color vision target like we saw on Einstien this year.
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2011 Championship Finalists/Archimedes Division Championships w/ 2016 & 781
2010 Championship Winners/Newton Division Champions
Thank-you 294 & 67

2009 Newton Division Champions w/ 1507 & 121
2008 Archimedes Division Champions w/ 1124 & 1024
2007 Championship Winners/Newton Division Champions w/190, 987 & 177 The Wall of Maroon
2006 Galileo Division Champions w/ 1126 & 201
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