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Unread 17-05-2006, 23:45
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Re: [Official 2007 Game Design] Game Elements and Subtasks

Quote:
Originally Posted by Jherbie53
What about a giant game of air hockey. The surface would be hard to get traction on and there would be a lot of action. If the field were designed just right, you could have multiple alliances with goals for each one. You could also have the big "hoverpuck' for bonus points. The down side is trying to have enough "air" moving on the field, and the noise might get a little loud from whatever's powering the "air."

It would most likely be to expansive for FIRST to make a huge air hockey table and to hard to transport from place to place. Not to mention a team version of something like that. But it would be awesome if they could make it work.