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Re: [Official 2007 Game Design] OK, so YOU design the 2007 game...
I like lukevanoort's game, especially the idea of potentially so many lighted targets, but I have a concern that with basically the only way to score being from goals on your ramp (since your robot on it is only worth 5 points), team's could do many of the same strategies from 2002 where they simply pin all the goals in corners and keep you from ever using them.
I second the motion for lights on robots for the camera to sense, preferrably different colors for different alliances.
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