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Re: [Official 2007 Game Design] Game Elements and Subtasks
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Originally Posted by artdutra04
As for a game concept, I think a game similar to one of the ones in the middle of the 1990s would be fun. Many of them had a big structure in the middle of the field, which could keep the audience looking at one area instead of constantly having to scan back and forth from one end of the field to the other.
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Yes! Bring back the structures! We've had two years of open-field (well, if you don't count the tetra goals) games... I think it's time we had one with a big field structure again.
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Jeff Waegelin
Mechanical Engineer, Innovation First Labs
Lead Engineer, Team 148 - The Robowranglers
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