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Re: FVC GDC wants your feedback
As a member of a team I would like to make a few comments.
Autonomous Mode:
I would like to see this combined together with the operator section of the competition similar to FRC where operator and autonomous are played in the same time.
Tele-Operated Mode:
I think this worked out just fine. The transition from idle to start went off well in my teams experience.
Game Object(s):
The balls worked well, but I wouldn't mind seeing something different than balls next year.
Goals/Scoring:
The scoring was good, simple and easy to complete. The goals were good, the only thing that was not to my liking was the slant of the field. I wouldn't mind seeing a flat playing field next season.
Tournament Structure:
The tournament structure was well done, except I think that autonomous should be part of every round throughout the day.
Other/General Game Ideas:
I would like to see 2 minute 30 second rounds next season, where the first 30 seconds is autonomous, and the next 2 minutes are operator control.
I would like see the presentations to judges have some parts like in FRC like an animation challenge, CAD (just a simple program) challenge. A team video would be something I think that would be very fun for teams to do.
I would very much like to see no human players like the 2004-2005 season with the whiffle balls. I felt that made the competition didn't work for Vex like it worked for the FRC challenge.
A field like this year I felt was good for all teams as there were no moving parts and could be made very cheaply with wood.
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Overall I felt this Vex season was a huge success and I can't wait for next time. No matter what the field design is, I know it will be taken into consideration from all point of views. Good luck guys, I have the utmost confidence that you will design a great challenge!
Good Luck!
~gdo
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