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Re: FVC GDC wants your feedback
Game Suggestion:
A timed obstacle course with bonus point challenges allong the way. Have a serpentine route through a set of challenges. Have various driving/maneuvering challenges and challenges for manipulating the environment.
The course and challenges would be set up to reward a wide variety or robot designs. Devising a best multi-purpose compromise would be the key to success.
For driving challenges have straights, twists, narrow passes, low tunnels, rough terrain, walls/stairs, hills, ditches, dark tunnels/caves, forests, etc. No one design will be optimal for all of them.
For manipulating the environment, have things to push, pull, twist, lift, carry, place precisely, find in darkness/caves, autonomously recognize color/light, etc. No one design will be able to carry enough sensors, actuators, etc. to accomplish them all.
Completing a challenge will either shave time off of your total course time, or will award you more points, or will open a short cut through the course.
High scores come from either time, or points (earned before time expires) or a wisely computed combination of both.
Stretches of autonomous and operator-controlled operation can be built into the course.
Problems to be overcome: It will be hard to pack enough complexity into a small field. It may be hard to achieve a sense of head-to-head competition and that might reduce the fan-appeal of the game (although downhill slalom skiing seem to do OK during the Olympics).
Blake
PS: I have a longer list of challenges in my notes if this idea gets any traction.
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Blake Ross, For emailing me, in the verizon.net domain, I am blake
VRC Team Mentor, FTC volunteer, 5th Gear Developer, Husband, Father, Triangle Fraternity Alumnus (ky 76), U Ky BSEE, Tau Beta Pi, Eta Kappa Nu, Kentucky Colonel
Words/phrases I avoid: basis, mitigate, leveraging, transitioning, impact (instead of affect/effect), facilitate, programmatic, problematic, issue (instead of problem), latency (instead of delay), dependency (instead of prerequisite), connectivity, usage & utilize (instead of use), downed, functionality, functional, power on, descore, alumni (instead of alumnus/alumna), the enterprise, methodology, nomenclature, form factor (instead of size or shape), competency, modality, provided(with), provision(ing), irregardless/irrespective, signage, colorized, pulsating, ideate
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