Honestly, this was a flat-out AMAZING game to watch. High intensity, lots of fights for the ramp, lots of scoring, lots of balls, lots of strategy.
A few things I noticed as the game unfolded...
-For all the fuss I put in to make sure that 80 balls was what made it into the manual, it seemed like a lot of teams weren't taking advantage of it; lots of balls were ending the match in the corrals.
-The ramp is a bloodbath. If you got pushed off the top of it, odds are you were going over. Virtually nobody was safe. (We couldn't really find any fault with the pushing; there was no high-speed action and nothing too rough in our judgement.)
-Virtually every type of robot can be competitive, except for dedicated rampcampers (of which there were none at Mission Mayhem).
-The space in midfield is about perfect for 2v2; there's room enough to move across the field without being forced to cross the ramp (although you would benefit if you could), but not enough to allow for either ramming or an easy path.
All told, it was a hit. If I were to run this again, I might suggest running a few less balls on the floor (perhaps 60 instead of 80), or perhaps move the ramp to the middle of the field. What would the effects be? I'm not sure, but that's what mayhem is all about, right?
