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Unread 14-06-2006, 11:15
JackN JackN is offline
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Re: [Official 2007 Game Design] Radical Tournament Ideas

I was thinking about the random alinace choosing and here iare latest Ideas.

First Pick-#1
Second-Seventh-Random
Last Pick-#8

Second Round Picking goes based on combined record both teams 1-8

It makes sure the best team still gets the first pick. But other teams get a chance at having high pick

Other Idea

Captains 1-7 Pick then the second round again 1-7 then a random aliance of however many robots is picked, Highest seeded team not picked is automaticly the captain.

This creates a true underdog aliance, and gets more teams involved.

Last Idea

Pre-set aliances

Every team has same aliance during the whole competition. You pick your aliance before you attend and you and your group battle through together. It creates the ultimate teamwork and Co-Opertition form because you know who and how your partners will play. Scouting is much easier because you can scout a whole aliance instead of individual teams.
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Last edited by JackN : 14-06-2006 at 11:18.