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Re: Teaching 3ds max
I would suggest a basic tutorial showing them around the interface (an organized point and click type of explaination). I.E. boxes, spheres, shapes, light, material, and render. Explain how you learned it in words for them. That will really teach a lot with a little. I know it worked for me.
I'm currently working on a 'tutorial' for my team and I hope to later upload it to the web for all animators to use. I'm trying to show how to make an animation from start to finish.
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Nate Fong
Team #75, the RoboRaiders, Alumni
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