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Unread 21-06-2006, 14:44
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Nuttyman54 Nuttyman54 is offline
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AKA: Evan "Numbers" Morrison
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Re: [Official 2007 Game Design] Radical Tournament Ideas

Quote:
Originally Posted by UCGL_Guy
5 minute periods - teams would be forced to manage their power and would give more total field time with less traveling between. Maybe include a 1 minute halftime period to make adjustments (no battery change), change partners
I'd be concerned about matches taking way too long. While it would be interesting, you'd have to make the tournament last all week in order to give everyone enough matches


Quote:
Originally Posted by UCGL_Guy
during the second half you are partnered with the other alliances bots so you make a new parternership.
A play on this that one of my teammates mentioned after the changing light thing at champs: Switching alliance partners with 2v2v2. You play the 1st period with team A verus B and C versus D and E. Second period (no breaks in between), the first parnter (You, B and D) all rotate so that it's You and C verssus B and E versus A and D. one more period (and rotation) makes the cycle complete. There are flaws, i know (You, B and D never play together), but it would be interesting to try to play.
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