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Re: FVC GDC wants your feedback
Autonomous Mode:
Don't have different rules for this game (but keeping it seperate is fine). It would have been amazing to see ALLIANCES trying to decide which goals to attempt to gain control of, if they want to play defense, etc etc etc. The strategies would have been amazing.
Tele-Operated Mode:
I'm a fan of real-time scoring, but creating an accurate scoring system can be difficult (as proven by FRC 2006).
Game Object(s):
I liked the raquet balls, as a vast majority of teams were able to find a way to gain at least minimal control of them
Goals/Scoring:
The highest scoring option (the 10 point center goal) was open, and hard to defend (as the opponent could approach from any side), making it critical to play high volume offense in order to secure it (which I liked), but it could be easily overcome by the corner goals (which were much easier to defend and take quickly). I think the highest rewarding secondary scoring method (ownership in 2006) should be higher to ensure more action in regards to that scoring method. I also like how the primary scoring method (balls placed in goals) led to the secondary (ownership of goals).
Tournament Structure:
I think autonomous should have some impact upon the elimination structure (say, match #3 is autonomous if it gets that far).
Other/General Game Ideas:
Either make the field smaller or add another robot to each alliance. The "action" was a bit sparse this year, at least compared to the FRC game.
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