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Originally Posted by Greg Marra
Actually, thanks to a standard ( USB human interface device class) most any controlling device should work with the USB Chicklet. The only problem would be how the chicklet chooses to map all of the possible channels in an HID device to it's limited number of channels, but the standard does exist. "Proprietary drivers" are often required for unusual functions that require an extension of the standard, and those 'extras' wouldn't work with the chicklet.
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You are correct. The Chicklet will support
ANY HID device. The only limitation is what we (CTRE) introduce. You are also correct in your statement about mapping the inputs. However we have solved this issue by implementing functionality that allows the
USER to select the configuration of the game pad and x-box controller. The logitech game pad, for example. The user will be able to select from one of two modes.
Mode 1: 4 digital buttons selectable by the user and 4 analog axis(x,y & x,y)
Mode 2: 12 digital channels and 2 analog axis (y,y)
Also, any device that is not yet supported can be added.