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Originally Posted by Lil' Lavery
Step 1-Analyze the Game
Step 2-Analyze potential game strategies and decide on strategy(on day 2 of the season, we meet and play "StuBots", where the students act as robots to try and get a feel for possible gameplay and strategy)
Step 3-Basic Design Brainstorming, make sure the whole team is involved
Step 4-More Detailed Brainstorming (start taking into account what is plausable and what isnt)
Step 5-Preliminary Designs, decide on conceptual robot
Step 6-Detailed Mechanical Designs
Step 7-Begin to Build
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Is it everyone who does the most detailed Brainstorming?
Do the non-robot oriented team members take part in either Brainstorming?
I'm trying to get specifics including numbers of people who are involved with the design process because when we have everyone do it, it doesn't seem to work.
This is what we did last year
1) Recite the rules
2) Play games with students as robots
3) Split of and design sections of the robot
4) Present ideas
After that it's just arguing over who's is better. It was down to belts as our shooter vs 1 vertical shooter. We didn't even split off and design the loading mechanism, the hopper, or the gathering mechanism. It just sort of fell into place.