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Unread 05-10-2006, 21:20
lukevanoort lukevanoort is offline
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AKA: Luke Van Oort
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Re: [Official 2007 Game Design] Radical Tournament Ideas

This idea would only work for the larger regionals (like VCU and GTR) or the Championship. The top sixteen teams each pick a partner who is NOT a top sixteen member. (picks going in order 1-16) Then a 2v2 version of the game is played bewteen alliances in a 1vs16, 2vs15, 3vs14, etc. pattern. One match is played and the winner gets to pick a team from the losers alliance to join them as a full three member alliance. Then the winners play a normal elimination ladder, where the teams are ordered by the lead teams seed. For example, #4 seed Team 13 picks Team 1121 and #13 seed Team 1517 picks Team 37. #13 beats #4 and chooses to take team 1121. The #13 alliances then is 1517, 37, 1121. Lets say 1, 2, 3, 13, 11, 10, 6, 8 alliances win. Eliminations are then played as 1 vs 13, 2 vs 11, 3 vs 10, and 6 vs 8. From there on it follows the current format.
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