|
Re: How Loud is Too Loud? (Cal Games)
To use some Jeff Foxworthy logic...
When the police show up for night-time noise violation laws even though it's the middle of the day,
you might have a shooter that's too loud.
When the sound waves from your robot can register on the Richter scale,
you might have a shooter that's too loud.
When your drive team has bleeding ears after a match,
you might have a shooter that's too loud.
When the CIA shows up to confiscate your robot to use in Iraq to "smoke" terrorists out of buildings,
you might have a shooter that's too loud.
When a deaf spectator shows up and tells you to keep the noise down,
you might have a shooter that's too loud.
For your actual robot, use your best judgement. Try to see if anything can be fixed, tightened, etc. You also might want to try lubing the moving joints, and then run it for several minutes to break it in.
|