Quote:
|
Originally Posted by Ogre
Why 100? Would that number change from year to year? What happens if, in the future, a normal score is Red 445 v. Blue 290?
|
I choose an arbitrary number. Your score would still work.
Red 445 Blue 290
445 - 290 = 155
100 - 155 = 0
Both teams get 0 RP
As was asked, I came up with an idea. Numbers can be changed to work with the scoring scheme. I like 100 as it stops blowouts as can be seen by your scores. If the score had been 445 - 444 then the winning alliance would get 99 RPs and the losing 66 RPs.