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Re: 3ds max alternatives?
Blender is really nice, and with each release it just keeps getting better.
Of course, every release is still free, and teams can burn copies for their members and hand them out for people to take home and use.
I think that's really important. These 3d programs are all very complex, and the freedom to install it at home and take the time to learn to use it is priceless.
I do remember reading that FIRST animations must be done in max, but Blender does offer many import and export modules which should facilitate moving things between programs.
Teams should definitely put Blender in their toolboxes. It works very well, and it's free. Why not?
Another good one is Inkscape for vector (svg) drawing. Very nice.
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