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Re: [Official 2007 Game Design] Radical Tournament Ideas
I'd like to see the human player engaged more in physical competition. I know that FIRST isn't a physical competition, but too often, the human player gets stuck in a secondary role, where they do little, let alone affect the outcome of the match. 2004 and 2006 were exceptions.
An engaging game would include something like an obstacle course, or button reaction and subsequent action, where the first human player or alliance to complete the task, or to continue completing the task gets a multiplier, or a more lucrative scoring opportunity. Spectators like to see physical involvement, because it shows human side of the competition a bit better. If we want FIRST to act more like sports- we need to include sport.
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