|
Re: [Official 2007 Game Design] Radical Tournament Ideas
Here's an idea for something that still can be done:
The week prior to Kickoff, give us the game piece! We wouldn't need the hint (though they're so vauge anyway), and the rush to purchase game items, if an issue like the balls, could be spread out over another week. Teams still would have no idea what was being done in the actual game, so no serious work or prototyping could be done, but we could still see how large the piece was, how to interact with it, and how it interacted with other game pieces. It's just an idea, but I really think that it would be cool, get us thinking, and get teams excited and together a bit prior to the actual start of build.
__________________
Reading makes a full man, conference a ready man, and writing an exact man. -Sir Francis Bacon
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction."
-Albert Einstein
|