Thread: vex jumpers
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Unread 24-11-2006, 20:43
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DonRotolo DonRotolo is offline
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Re: vex jumpers

One way is to take a look at the value of certain digital inputs - those without a jumper will have a value of "1" and those with a jumper will have the value "0". Then, at the very start of your program, determine the value of the digital inputs - let's say you use 3 inputs, that will give you up to 8 different modes, depending on the jumpers. Each additional input doubles the number of modes.

Does that help??

Don
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Last edited by DonRotolo : 25-11-2006 at 19:39. Reason: Spellling
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