Quote:
Originally Posted by 65_Xero_Huskie
We take the Whole first week discussing strategy.
I think you need to take a while to discuss this because you need to figure out what would be the best way to build your robot.
For example, in 2005 we had to figure out how we would get the tetras on the top of the goals (we figure out a telescope idea ), and how to carry the tetras on the arm ( we had a grabber, which didnt work, so we scrapped it to a skewer). then we had to figure out how we would put the tetras on to get the most points and the best strategy for getting rows. Everyone on the team had an idea and we needed to figure out how we would get the best one and incorporate the ones we could.
I think you cant spend only one day on strategy, maybe 2 if you really focus and get a simple game. but last year we spent 3 days on a giant fan idea.... 
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Now I see the problem is I have a different definition of strategy than other people, it seems.
Lets look at 2006. I'd define strategy as deciding whether to shoot for the center goal, or roll balls in the lower goal. Shoot from ontop the ramp or on the bottom of the ramp. Stuff like that.
What I want the robot to do, not how I want to do it.