Quote:
Originally Posted by Hieb
True. My initial impressions (while I was writting before) was that with the steering wheel it was more of an either/or proposition--I can either have a tight turn (ex. left wheels = 127, right wheels = 254) or 0 turn radius (left wheels = 0, right wheels = 254), but not both as would be possible with joysticks.
Further thought on the matter has led me to an implimentation that would allow both--I guess I just like joysticks because with a rookie team that only has 1 programmer (and she has no previous programming experience), I'll probably end up writting most of the code this year and joysticks are easy to implement.
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I am not a programmer. I understand the basics behind what we did, and the principle, but not much else.
Our wheel acts exactly as a joystick would. If we turn the wheel a tiny bit, the robot turns a tiny bit. It's exactly the same as if you pushed one joystick forward a tiny bit and one backwards a tiny bit. It's scaled this way throughout the travel of the wheel. Our driver vastly prefers driving the robot this way, and after 3 years he's gotten pretty darn good at it.
The wheel we use is the NASCAR Charger 2 by Thrustmaster.