Quote:
Originally Posted by Spark Hawk
You know, I was thinking about the whole "squish meets squash, rise and wash" quote, when I had a thought. "Squish meets squash" makes me think of two things colliding, and "rise and wash" makes me think of said things recoiling from the impact, and possibly getting splashed. When I put those together, I got... BUMPER BOATS! Now that could be interesting, but I'm not sure how it would play as a FIRST game, but still, it could be fun...
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Can anyone tell me for sure where the whole 'squish meets squash' quote originated, because I'm having some trouble finding information to back it up...
If it has any merit, I think I might have found something possibly (emphasis on the possibly) relevent. On the TV show Numb3rs (which I've never seen) they used something called a squish-squash algorithm which makes me very scared, lest the same concept be used in the game...
Quote:
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In the 2005 May 6 episode, "Noisy Edge," lots of folks in Los Angeles see a glowing-white aircraft that doesn't appear on any of seven military or civilian radar tracking systems. Charlie analyses the recorded radar returns with a "squish/squash" noise-reduction algorithm that not only tracks the aircraft their systems could not see but forms a photographic image of the aircraft clear enough [3] to identify who designed it. This is not some outside-the-box mathematical insight: These radar systems are designed by smart electrical engineers for the sole purpose of resolving locations of aircraft, with the best noise-reduction, image-resolving power their smartest engineers can muster. So any squishing and squashing that can see more airplanes would already be built into these sophisticated detection systems.
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-Adam N. Rosenberg on his website
Here's the link to the page where the quote came from:
http://the-adam.dyndns.org:2069/adam/numb3rs/two.htm