Thread: Robot ideas
View Single Post
  #5   Spotlight this post!  
Unread 06-01-2007, 19:44
supertroopa86's Avatar
supertroopa86 supertroopa86 is offline
Registered User
FRC #1546 (Chaos Inc.)
Team Role: Engineer
 
Join Date: Feb 2006
Rookie Year: 2005
Location: B-town
Posts: 2
supertroopa86 is an unknown quantity at this point
Send a message via AIM to supertroopa86
Re: Robot ideas

Quote:
Originally Posted by Bongle View Post
Here's my reasoning behind ramps
-A 30-degree ramp was real hard to navigate last year for many teams, and those were teams that KNEW it was going to be there and planned drivetrains accordingly
...
-Look at some of the speed required to get up the ramp last year. Teams would take full-court runs just to make it up. Do you want your alliance partner having to do that to your precious robot?
-So let's suppose you tell them "NO FAST RAMP EMBARKING". That limits the number and types of drivetrains capable of climbing your ramp.
Our team had no trouble getting on the ramp when right next to it even with the
transmission supplied in the kit of parts
__________________

Get your own Gamercard Sig.