View Single Post
  #4   Spotlight this post!  
Unread 07-01-2007, 15:28
Bongle's Avatar
Bongle Bongle is offline
Registered User
FRC #2702 (REBotics)
Team Role: Mentor
 
Join Date: Feb 2004
Rookie Year: 2002
Location: Waterloo
Posts: 1,069
Bongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond reputeBongle has a reputation beyond repute
Send a message via MSN to Bongle
Re: Letting robots on top vs getting on top of robots

Quote:
Originally Posted by Cody C View Post
We were thinking about that... and one thought popped up: Last year the game field had a ramp on it and a lot of teams couldn't get up.
with this years field being pretty much smooth sailing, will anyone think to design a ramp-climber?
It really depends on the ramp. If you have a 4-foot-long deployable ramp, then you're only looking at a 14 degree angle to climb, compared to Aim High's 30 degrees. Even drivetrains not designed specifically for ramps should be able to do that. But really, that'd probably be a feature of a given ramp design. I can see it while trying to get picked for finals "Team xxxx: With a 14 degree ramp that ANYONE can use".