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Re: Letting robots on top vs getting on top of robots
Quote:
Originally Posted by Cody C
We were thinking about that... and one thought popped up: Last year the game field had a ramp on it and a lot of teams couldn't get up.
with this years field being pretty much smooth sailing, will anyone think to design a ramp-climber?
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Remember, part of the problem last year for many teams was traction, they'd sit half on the ramp and spin their wheels. Nothing stops a team from putting carpet or a similar material that provides better traction on their robot's ramps. Angle/ground clearance/high centers of gravity issues on the other hand require a reduced angle, which is a bit harder to accomplish.
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Team 1219: 2009 - Mentor
Team 587: 2005 - Animator, 2006-2008 - Team Captain
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