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Re: Advantage given by succesful autonomous mode
Quote:
Originally Posted by 1885.Blake
This year's Auto is about accomplishing objectives that prep your alliance for the rest of the match, not about writing down a score at the end of Auto. Computing your score at that moment is akin to asking the proverbial "wrong question".
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This is really what I think FIRST has been wanting autonomous mode to be for some time; the only reason I believe they made last year's auto as important as it was is so that teams would be forced into doing it, with not bothering to try basically "giving the game" to an opponent who does. This year's is just Triple Play's autonomous again, but with a better target system this time.
Also, think outside the box; scoring a keeper is not the only useful thing you can do in autonomous. I'm glad to see the 15 seconds back; since I'm confident we will get the camera working with ease after using it so much last year, I'm looking more to work on what to do after/aside from scoring a keeper...
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FRC Team 498 (Peoria, AZ), Student: 2004 - 2007
FRC Team 498 (Peoria, AZ), Mentor: 2008 - 2011
FRC Team 167 (Iowa City, IA), Mentor: 2012 - 2014
FRC Team 2662 (Tolleson, AZ), Mentor: 2014 - Present
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