Re: Maya?
I have a question. They were not very specific on exactly what assets could be used in the animation. If we wanted to use models from a game, would that be okay? If the game was open-source, and therefore legal if we gave credit, could we use modified models from it in our animation? Eg. Elder Scrolls III : Morrowind. Could we, say, record a sequence in a mod of our own making and use it? Also, it mentioned that we could use live action in our animation. How could we use that if we had to export our animation directly from max?
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"To err is human, but to really foul things up you need a computer."
Paul Ehrlich.
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