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Originally Posted by Pavan
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Look in team update #3
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Originally Posted by Assassin Shadow
First off, people don't say that because real carpenters DO use hammers when building things.
Next, why are they pushing all the sensors on us? You said that it's because they want us to make more complicated robots. Not true! All of the sensors are just options to be put on your robot. If you think you need them, then add them, if not, don't.
Now, on to the KISS principle. YES IT IS THAT SIMPLE! Make your rows big and plentiful, make the opponents small and few! Guarenteed to work every time if done properly!
As for a scoring aid, I don't think that we'll be using one this year. I am, however, making a "game" that flashes up a representation of the rack partially filled and the player has to choose the best place to score within a set time limit. I came up with the idea as a training aid. (I got the idea from those flash memory games that flash a number and some symbols and you have to write them down within a time limit)
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If you are referring to me saying the things with the last section of your post, you are wrong. I did not say any of that. 6600gt did say that, and while I respect his opinions, he is not me. I am not "pushing sensors" on anyone, and neither was he. It is a simple fact that a well implimented sensor system will be necessary for a consistant auto mode this year. The GDC made surt of that. If you don't want to use them, then don't. You will not have as successful of an auto mode as someone who does.