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Re: Editable Mesh vs. Editable Poly?
I am more of "the texture guy" on our team, but I know most of our modelingis done with editable poly. It seems to be more universal, easier to form things, and much more "user friendly" (which 3dsmax is generally not...heh). I guess what I'm trying to say is that they have different functions, and you have to choose which one fits your idea best.
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