- modeling and rigging a character (no clue in this)
- using water space warp
- placing like visual maps (grass and stuff)
- making glass
Ok, I would love to help out an animator in need. First off, really you don't basically need a teacher to learn 3DS max, it's best learned self-taught. Me and a few other pros of the program I'm sure have learned this way, and it's good. Another point to come across is this, if you think your animation is horrible, it's your opinion, but hey, you learn something new with every 3d studio max project you make, and you get way better each project or tutorial or whatever you do. I'm sure you'll be really good with it, and actually, I'm happy you tried to submit an animation on your first year doing it, congrats. Now to help you out with those things, I'm gunna have to get back to you on that tomorrow (which also happens to be my b-day) and I'll be best helping you out with the material and rendering techniques that you've requested help on (I prefer for water materials to be bump mapped to look wavy, it looks better that way). For character animation, I'm not that well experienced into that subject.. it's rather my least skilled area, but I'm getting better at it. I'm sure there are EXTREMELY talented people on that subject though (wink wink BuddyB309

). Tomarrow I'll e-mail you, sending you some kind of lecture info kinda stuff on your topics. Trust me, some of us here are like extremely talented with 3ds max and we wish to help you out. Glad you have interest! I'll get back to you later.