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Re: Moving bot once targeted on the light
Try something other than 255... I believe 255 is a special value.
Try like 180, which is in the middle, way out of the deadband and not the maximum
Or, you could try 250, and see if the Victor light becomes red
(FYI: The Victor light is the most accurate source if you are stuck with a PWM value problem... that one light tells you a lot of info. If it is flashing orange, it's a 3-pin PWM cable problem, or it's set to a special value that disables it (like if your robot is detached). If it's completely off once you run the code, the motors are running slowly or half-speed. If it's solid orange, they are inside the deadband or completely stopped. If it's bright red or green, it's running full power in forward or reverse.)
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-Patrick Horn, Paly Robotics
Check out the space simulator called Vega Strike, modelled after the space simulator games Elite and Wing Commander. It's Open Source too!
If you have ever played Wing Commander, or especially Privateer, and had a feeling of nostalga derived from the you will enjoy these two Vega Strike mods: Privateer Gemini Gold and Privateer Remake!
I'm working on adding multiplayer support this year...
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