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Re: Is Defense key to this game?
In 2005, while the rest of the FIRST world was off in offensive land, Triple Play was played defensively in Manchester, New Hampshire. With 2 robots the seventh seed shut down the second seeded alliance, and this was before the serpentine draft. The defense occured on half of the field, so there were six goals spread out all along the perimeter. The second seed scored 2 points, both dropped tetras in autonomous. A loading zone penalty cost the seventh seed the match, but there isn't an equivilent penalty in this game.
If you can get ahead early, and dedicate your two better drivetrains to pure defense, your opponent has limited options. They have to outscore you. Every robot they use to keep you from ramping, they can't ramp. Every robot they send to block you, they can't score with.
Could we be in for Stack Attack v2, where the name of the game is get ahead early, keep your opponent from scoring, and ramp?
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