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Unread 12-02-2007, 17:15
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Re: 3D Animation Q/A

Quote:
Originally Posted by BuddyB309 View Post
Okay what you need to do is make a sphere that covers the entire area so your scene is inside the sphere. Then import the bitmap into materials and give that material to the giant sphere. Make sure to check the "2-sided" otherwise the sphere wont show. In the bitmap parameters there is a graph that you can adjust to make the map darker. Also set the shere to 100 self illumination.

Or. you can scrap the sphere and keep the matiral and use the matirial as the background.
We were doing that for some other things, I didn't think about doing it that way. Where do I have to move the map file to get it to show as a material? Also, do I have to change it anyway? Because wouldn't it still be a 2d map?
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