Quote:
Originally Posted by 3DWolf
We were doing that for some other things, I didn't think about doing it that way. Where do I have to move the map file to get it to show as a material? Also, do I have to change it anyway? Because wouldn't it still be a 2d map?
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alright, when you are in the evironment map adder window, on the left side of the window you should see material editor. Click on that and choose your material from there. I would suggests doing the giant sphere rout cause if your camera moves at all in your animation your sky will just say in one spot. If you do the sphere then the sky will move with your evironment. Although skylight wont work with the giant sphere.
But if you have problems with your lights you can exclude the sphere to the in the lights options.