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Unread 12-02-2007, 21:59
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Re: FIRST 101!!! [2/12/07]

Quote:
Originally Posted by Andy Grady View Post
#1 - The Invent of Alliances
By far, the most important event in the history of FIRST took place in 1999 when FIRST revealed the game "Double Trouble". No longer were teams pitted solely against one another. Now teams were forced to work with each other, to make friends, to be a team. With this, new friendships, new rivalries, a new age was born. The strategy involved in playing the game, in doing the draft, scouting, politics, selling your robot, everything changed from that moment on. And thats just in the gameplay side. Personally, I can think of dozens of friends that I wouldn't have had alliances never been invented. I know I am not alone on that. Can you imagine a FIRST without alliances? I dont want to.
The quoted text and the following post should be required reading for anyone who complains about a FIRST game without giving it a chance: http://www.chiefdelphi.com/forums/sh...6&postcount=42

Quote:
Originally Posted by Andy Grady
Posted by Andy Grady, Coach on team #42, P.A.R.T.S, from Alvirne High School and Daniel Webster College.

Posted on 4/27/99 8:54 AM MST


In Reply to: alliances posted by Austin Martus on 4/26/99 7:00 PM MST:



I feel that FIRST should probably get rid of the alliance thing all together. Who you are paired up with can decide your fate no matter how good or bad you are. For instance, my team was sitting in the top 16 all weekend we were holding on to 7th when we came to our last match. Our alliance partner couldn't provide their robot, which made it two on one, we came out of that round with only 9 points and we were knocked out of the top 16. Now it is part of the game, but if we were gonna go down I would have liked to have gone down with a partner so that I wouldn't have to look back with a 'what if'. But hey, those are the breaks.
Congrats to all,
Andy Grady
Maybe Professor Grady isn't as rebellious as he was in his early years...
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