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Re: Vegetable bot
That's pretty interesting. We were actually thinking the same thing. We figured that the robot-lift would be the biggest feature of the game, and if we could design a robot that did just that every single time, it would be pretty good.
However, we never seriously focused on that idea because come on, that would not be fun at all.
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"There is only one solution to this problem- We need more engines."
The good thing about the YMCA is if you can spell, you can dance.
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