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Re: Week 1 Impressions of Rack 'N Roll
Not only looking at the final scores, but also looking at how the bots played, I'm a bit disappointed, especially because of the way the game is being played so slow.
It's like watching a match between 2 very poor alliances virtually every single match in Triple Play.
Sure, there were lots of teams that compromised. But something has to be done about match pairing. What should happen is that everyone should have either played with or against everyone else. And based on what happened, it did not necessarily happen.
But I think the real fault is the failure of the game to have any kind of loading zone. It would at least save half of the confusion of this game (with projectiles being thrown everywhere).
A bot that can be dominant in this game is...truthfully speaking...going to have to go through match play like there's no tomorrow and score as many as possible. Speed more than brute force is going to win this game.
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