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Re: The burning question: How many ringers can your team REALISTICALLY score?
We'll see come Palmetto. I think our robot is mechanically capable of scoring over six, but I don't think that's at all likely. Primarily this is because our arm is not the easiest thing to control at max speed. In fact, to be at all controllable, the elbow, turret, and the lift had their speeds divided by two, and the wrist by three. I expect 3-4 average with maybe one match where we put up 5-6 once we get more used to the controls. (It wasn't working until the last two qualifiers at VCU, and we were having drivetrain issues in the second due to a hasty replacement of a wheel that we broke in the first, so we didn't get much practice)
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Team 1219: 2009 - Mentor
Team 587: 2005 - Animator, 2006-2008 - Team Captain
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