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Unread 11-03-2007, 16:25
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Re: Week 2 Impressions of Rack 'N Roll

Quote:
Originally Posted by RKElectricalman View Post
They should've seriously made a requirement that before any robot from a single alliance can score by bonus points, they must atleast score one ringer for their alliance (or two), in order to qualify for bonus points. This way If an alliance of all three ramp bots can't just pick and choose a ramp before the match, defend via one-on-one defense, and then just ramp up to win.

Requirements, and Qualifying for bonus points.

my two cents.

Rameez
I personally love how the strategy and balance between ramp/ring bots works out. In Pittsburgh our alliance of strong ring bots (375, 291, 1629) ended up losing due to the strong defense of the ramp bot Da' Bears. Even though we ended up losing, those were the most exciting matches I've seen since eliminations of Philly last year. The way it works out makes strategy for matches, driving maneuvers, alliance selection strategy and all around competition more complex and more exciting. I'm not sure if it's how FIRST invisioned it or not, nor do I care, because I like it. So far, I liked Aim High a little better, but I must say this game is REALLY good and as time goes on I'll bet it gets even better.

Looking forward to Buckeye!
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