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Re: Week 2 Impressions of Rack 'N Roll
I'd also like to add that after seeing this game played out live, my opinions completely changed. When it was released, I thought it was fairly simple, almost too simple, and that the whole rack would be at least half full by the end of the match. I thought that ramps would be thought of as too difficult and not considered at all, so it wouldn't be a major factor in the game at all. Boy was I wrong!
Now, after watching a few matches again and reflecting on experiences this weekend, I can safely say that Rack N' Roll is hard! Especially once defense comes into play. We all knew that strategy would be key, but there were some strategies that I was amazed with, like putting tubes on someone else's ramps. The ramps were a big shocker too! I expected it to not make much difference with the full rack that I expected, but it ended up being the determining factor of the game. I'm ready for Vegas in Week 5 now...lets see what else changes.
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Team Leader | Mechanical | Driver | SOAP | Anything
2008: NJ GM Industrial Design Award, 4th Seed | FL Rockwell Automation Innovation in Control Award, 1st Seed, Semifinalists
2007: FL Finalists | LV Xerox Creativity Award, Quarterfinalists | Mission Mayhem Champs
2006: FL Delphi's Driving Tomorrow's Technology | Curie Quarterfinalists
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