Quote:
Originally Posted by Lil' Lavery
This has been clearly laid out as a possible situation since build season, and teams should have anticipated the possibility of this happening. More importantly, it isn't an incredibly common occasion. It shouldn't happen more than once or twice to a team per event, and most teams will avoid it completely.
|
It happened to our team twice... once an alliance robot dropped it over our flag when we were trying to score, the second time an alliance partner threw it onto our flagpole while attempting to hit the field/rack. We also saw it happen at least 10 other times at FLR.
IMO I wish the rule were "in control of" not "in possession of". The way our team interpreted this rule we thought it meant we couldnt stack tubes on our robot and carry them to the rack to score repeatedly. To be honest(and I know this is our own fault), the flag was an afterthought for us. Our mechanical lead for the arm design this year is new, and he missed where the location of the flagpole had to be. We ended up able to mount it at the top of our mast, but unless our arm is all the way up(which is HIGHLY dangerous and stopped in software control), a tube can ring our flagpole. Our arm can easily dislodge a tube without the flag there, but once the flag is in, we cant dislodge it ourselves.
I guess I get the rule, and we will deal with it as is, but its frustrating to have a robot that can score that gets ringed in the first 20 seconds and has to just drive around on defense for the rest of the match, not even because something is broken.
I just have to wonder if the GDC really expected flags to catch ringers as much as they are.