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Unread 17-03-2007, 00:33
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SteveGPage SteveGPage is offline
Mentor - Scouting and Strategy
AKA: Steve
FRC #0836 (RoboBees)
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Join Date: Feb 2006
Rookie Year: 2004
Location: Hollywood, MD
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Re: 2007 Chesapeake Regional - Discussion

Assuming anyone is still up working on their stats like I am!

Our approach to the team selection process is - we don't use the final standings to determine our selections. We see the qualifications as a way to get data, irregardless of where the team ends up. And as to "unfortunate circumstances" - we know EXACTLY what you mean about getting a ringer caught in the flag! (Thanks T!! )

Other than a view differences in match counts and ringer counts - my data is very close to Steph's data and reflects the type of analysis that we do as well.

Okay - way too late here in Annapolis - see you all in the morning! Drive carefully!

Steve

Quote:
Originally Posted by StephLee View Post
Okay, so for our stats...

The top ten teams by the standings:

293 - 19 ringers in 6 matches
836 - 17 ringers in 5 matches
75 - 18 ringers in 6 matches
1748 - 0 ringers in 6 matches
768 - 19 ringers in 6 matches
1418 - 19 ringers in 6 matches
1894 - 0 ringers in 6 matches
2234 - 0 ringers in 5 matches
1727 - 10 ringers in 5 matches
1218 - 8 ringers in 5 matches

Averages:

836 - 3.4
293 - 3.2
768 - 3.2
1418 - 3.2
75 - 3
1727 - 2
1218 - 1.6
1748 - 0
1894 - 0
2234 - 0




Teams who have scored the most ringers:

1629 - 21 ringers in 6 matches
293 - 19 ringers in 6 matches
768 - 19 ringers in 6 matches
1418 - 19 ringers in 6 matches
75 - 18 ringers in 6 matches
175 - 18 ringers in 5 matches
836 - 17 ringers in 5 matches
341 - 13 ringers in 5 matches
614 - 10 ringers in 6 matches
1727 - 10 ringers in 5 matches

The same list of teams with average ringers (to account for different numbers of matches)(standings in parenthasis):

(21)175 - 3.6
(34)1629 - 3.5
(2)836 - 3.4
(1)293 - 3.2
(5)768 - 3.2
(6)1418 - 3.2
(3)75 - 3
(14)341 - 2.6
(9)1727 - 2
(17)614 - 1.7

*friendly note* We've noticed this weekend how often one match can mess up a team's average number of ringers. Defenders, tipping, and "unfortunate circumstances" should be remembered or at least noted when looking at statistics; a team can't control if another team's human player rings them with a tube in such a way that it can't be removed.


Make of these stats what you will...we aren't trying to elevate or put down anyone by posting this, we're just a bit surprised that the number of ringers scored doesn't necessarily correlate to the standings. Some very high-ranked teams haven't scored a tube, which could easily be attributed to playing defense well and helping out your partners. Likewise, this game makes it exceptionally difficult for one good scoring robot to carry an entire alliance, hence some high-scoring teams who aren't ranked as highly.
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