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What if the key to the game were the last 30 seconds? Think about it: defensive teams HAVE to go back in the end game to score their ramp points. An offensive alliance will be able to put up 3 ringers at least during the 1 min 30sec of intensive defense. If such alliance can manage to put 3 more during the last 30 secs without defense... bye bye ramp advantage?
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That is one point that I wholeheartedly agree with. Such is why I would still prefer being on an alliance with 2 offensive and a ramp, rather than a defensive one. In the absolute best case scenario, while the opposing alliance is getting on their ramp, one of your scorers is getting on your ramp while the other scoring bot is getting 2 or 3 more ringers, securing your win. However, there's still a lot of risk; maybe a tube decides to jump up onto your ramp in front of the scorer that's trying to get onto it. There's your 15 points gone, and the scoring robot that remains on the field now has a lot more pressure to attempt to compensate for the other team's 60 that they're about to get.
Atlanta's endgame is going to be insane.