Quote:
Originally Posted by Kevin342
3ds Max has a great archive utility that grabs all files associated with a scene (including maps, wherever they're located) and zips them up into one tidy file. It's under the "File" menu and I think it's called Archive, but I don't have Max installed on this computer, so I can't be sure.
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when you open the file and it cant find the texture it will ask you to locate it. Just pick the path where the texture is and its done.