Quote:
Originally Posted by Stu Bloom
C'mon Kevin ... There is NO WAY this rule has seriously impacted any team's strategy ...
It is clear that the intent of the game is for the bonus points to be scored by the action of the robots, not by humans stacking them before the match begins.
IMO this rule change is mostly benign, and only serves to preserve the "intent" of the game.
Most here are upset only because their feathers were first ruffled by the TU#16 fiasco. I would agree that was a serious mistake by FIRST which would have had a devastating impact on many teams ... but fortunately has now also been corrected.
We should all let this go, and MOVE ON ...
|
190 said they were considering this and only passed on complication issues. I submit that there aren't 1000+ teams represented in this thread so we don't actually know if this has affected someone. However, this is beside the point. Saying it's okay for the GDC to change rules and make up rules mid competition to "preserve the intent of the game" invites bad things. What if the GDC hadn't outlawed tube herding and then decided that wasn't how they wanted the game to be played? I submit that it is NOT the GDC's perogative to define the way the game can be played during the build season and then change the way the game can be played after the build season. Teams at GLR were highly upset that a ref changed the way the game was played to "preserve the intent of the game". Why is it somehow okay for the GDC to do this? I'm honestly confused how one is significantly different from the other, except that this affects a much smaller, much much less represented portion of teams. I do understand that this is unlikely to affect more than a few teams, but I remain unconvinced that that makes it okay.